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B.Sc in

Game Art

CREATE . ANIMATE . INSPIRE

Build your creative future with industry-relevant skills in Game Art, Character Design, 3D Modeling, Texturing, and Environment Creation. Learn to create immersive game assets and worlds using modern gaming tools and workflows. Learn. Design. Get Industry Ready.

To Know More

Why Choose Frameboxx?

Industry Endorsed Curriculum

Advanced Training Techniques

Experienced Faculties

Al Integrated Learning

Portfolio Development

About this course

The B.Sc. in Game Art is a comprehensive 3-year program designed to equip students with the creative and technical skills required in today’s gaming and interactive entertainment industry. From character design and digital sculpting to 3D modeling, texturing, and environment creation, the curriculum ensures holistic learning with practical exposure and industry-focused training.

Course Highlights

Real World Project
Experience

Work on industry relevant projects and build your strong portfolio.

Placement
Support

Dedicated placement cell
to help you reach your dream career.

Flexible Learning
Mode

Choose between regular, online & offline classes as per your convenience.

Access to State-of- the-
Art Facilities

High end labs and advanced infrastructure for hands-on learning.

Live Case
Studies

Work on real studio projects and live production workflows.

Course Duration

3750 Hours

(Training + Practical)

36
Months

(Portfolio Development)

Al Integrated
Course

Softwares Covered

Career Opportunities

Game Art Generalist
3D Character Artist
Animator (2D/3D)
3D Environment Artist

Top Studios & Recruiting Partners

Students Placement

Student Projects

Student Testimonials

FAQ

What is the MPGA: Game Art course?

MPGA: Game Art is a comprehensive program that teaches students to create high-quality game assets, including characters, environments, props, weapons, and interactive game elements using industry-standard tools and workflows.

The course is suitable for students, graduates, artists, and anyone passionate about gaming, digital art, or 3D content creation. No prior experience is required.

The program is 30 months long and includes approximately 1200 hours of training with practical learning and portfolio development.

Students learn industry-standard software including Autodesk Maya, 3ds Max, ZBrush, Substance Painter, Substance Designer, Houdini, Photoshop, SketchUp, Unity Engine, Unreal Engine, Mari, Spine, TopoGun, SpeedTree, and AI-powered creative tools.

Yes. The program includes AI-integrated learning to help students improve concept creation, asset development, workflow efficiency, and creative ideation using modern AI tools.

You will learn character design, environment creation, digital sculpting, texturing, hard-surface modeling, game asset optimization, level design, game engine workflows, and portfolio development.

Yes. Students complete practical assignments, portfolio projects, and a capstone project that reflects real-world game production pipelines.

Graduates can pursue roles such as Game Artist, Character Artist, Environment Artist, Game Prop Artist, Texture Artist, Level Designer, 3D Game Artist, Technical Artist, and Game Asset Creator.

Yes. Portfolio development is a key part of the curriculum, helping students showcase professional-quality game assets to potential employers.

Yes. Placement assistance is provided through portfolio reviews, interview preparation, career guidance, and recruitment support to help students start their careers in the gaming industry.