B.Sc in
Game Art
CREATE . ANIMATE . INSPIRE
Build your creative future with industry-relevant skills in Game Art, Character Design, 3D Modeling, Texturing, and Environment Creation. Learn to create immersive game assets and worlds using modern gaming tools and workflows. Learn. Design. Get Industry Ready.
To Know More
Why Choose Frameboxx?
Industry Endorsed Curriculum
Advanced Training Techniques
Experienced Faculties
Al Integrated Learning
Portfolio Development
About this course
The B.Sc. in Game Art is a comprehensive 3-year program designed to equip students with the creative and technical skills required in today’s gaming and interactive entertainment industry. From character design and digital sculpting to 3D modeling, texturing, and environment creation, the curriculum ensures holistic learning with practical exposure and industry-focused training.
Course Highlights
Real World Project
Experience
Work on industry relevant projects and build your strong portfolio.
Placement
Support
Dedicated placement cell
to help you reach your
dream career.
Flexible Learning
Mode
Choose between regular, online & offline classes as per your convenience.
Access to State-of- the-
Art Facilities
High end labs and advanced infrastructure for hands-on learning.
Live Case
Studies
Work on real studio projects and live production workflows.
Course Duration
3750 Hours
(Training + Practical)
36
Months
(Portfolio Development)
Al Integrated
Course
Softwares Covered







Career Opportunities




Top Studios & Recruiting Partners














Students Placement















Student Projects


















Student Testimonials
FAQ
What is the MPGA: Game Art course?
MPGA: Game Art is a comprehensive program that teaches students to create high-quality game assets, including characters, environments, props, weapons, and interactive game elements using industry-standard tools and workflows.
Who can join the Game Art course?
The course is suitable for students, graduates, artists, and anyone passionate about gaming, digital art, or 3D content creation. No prior experience is required.
What is the duration of the Game Art course?
The program is 30 months long and includes approximately 1200 hours of training with practical learning and portfolio development.
Which software will I learn in this course?
Students learn industry-standard software including Autodesk Maya, 3ds Max, ZBrush, Substance Painter, Substance Designer, Houdini, Photoshop, SketchUp, Unity Engine, Unreal Engine, Mari, Spine, TopoGun, SpeedTree, and AI-powered creative tools.
Does the course include AI-powered learning?
Yes. The program includes AI-integrated learning to help students improve concept creation, asset development, workflow efficiency, and creative ideation using modern AI tools.
What skills will I gain during the course?
You will learn character design, environment creation, digital sculpting, texturing, hard-surface modeling, game asset optimization, level design, game engine workflows, and portfolio development.
Will I work on real projects?
Yes. Students complete practical assignments, portfolio projects, and a capstone project that reflects real-world game production pipelines.
What career opportunities are available after completing the course?
Graduates can pursue roles such as Game Artist, Character Artist, Environment Artist, Game Prop Artist, Texture Artist, Level Designer, 3D Game Artist, Technical Artist, and Game Asset Creator.
Is portfolio development included in the program?
Yes. Portfolio development is a key part of the curriculum, helping students showcase professional-quality game assets to potential employers.
Does the institute provide placement assistance?
Yes. Placement assistance is provided through portfolio reviews, interview preparation, career guidance, and recruitment support to help students start their careers in the gaming industry.

