MPGA: Game Art

980 Hours (Training + Practical) | 24 Months

4.8 Rating

600+ Followers

Best Animation VFX & Gaming Institute in Thane & Vashi

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    ABOUT FRAMEBOXX

    Frameboxx Best Animation VFX & Gaming Institute in Thane & Vashi

    Embark on a creative journey with our all-encompassing training programs in Gaming, Animation, VFX, Graphics, and Web Design. Our institute offers hands-on experience with the latest tools and techniques, guided by industry experts, to help you build a solid foundation in digital arts. From crafting immersive video games and stunning animations to designing visually compelling graphics and user-friendly websites, our courses are tailored to equip you with the skills needed to thrive in today's competitive digital landscape. Join us to transform your passion into a rewarding career!

    Industry Endorsed Curriculum

    Advance Training Techniques

    Highly Experienced Faculties

    Get 100% Placement Assistance by enrolling in MPGA: Game Art

    Course Highlights

    Experiential Learning

    Advance Curriculum

    25 + Plus assignments

    Classroom /virtual access

    100% Practical training

    Live case study

    100% Placement Assistance

    Extended Time Access (ETA)

    Industry Professionals as Faculty

    Top Recruiting Companies

    About This Course

    The Masters in Game Art is a specialized program designed to equip students with the technical and creative skills required to excel in the field of Game asset design and integration. During the course,
    students learn how to create compelling characters, environments, weapons, vehicles and other game assets, utilizing various software tools such as Autodesk Maya, ZBrush, Substance Painter and integration using Unity and Unreal engine. They also develop skills in storytelling, concept art, game design, and project management, which are essential for success in the industry.

    What will you learn in this Program?

    • Learn to create 3D art assets for various game genres, including characters, environments, weapons, and props.
    • Gain expertise in industry-standard software and tools.
    • Understand the principles of game design, including storytelling, world-building, and game mechanics.
    • Develop skills in concept art, illustration, and character design to create unique and compelling game worlds.
    • Learn to work with game engines such as Unreal and Unity, and how to optimize assets for different platforms and devices.
    • Explore emerging technologies like augmented reality (AR) and virtual reality (VR), and learn how to use them to enhance the player experience.
    • Deployment and optimization of all 3D elements for faster rendering.

    Applicable jobs after successful completion of this program:

    • Game Designer
    • Game Animator
    • Game Tester
    • Game Programmer/Developer
    • Gaming 3D Artist
    • Unity/Unreal Developer

    This program is aligned with MESC QPNOS: MES/Q0502, Q0504, Q0510, Q0701, Q2501, Q2502, Q2503.

    Why Choose This Course?

    The Masters in Game Art program is designed to provide both a strong foundational understanding and advanced expertise in 3D asset creation. With hands-on training, industry-standard software, and expert guidance, students gain practical experience and the necessary skills to succeed in the fast-paced world of game design and development. Whether you're looking to work on blockbuster games or cutting-edge AR/VR projects, this program will provide you with the tools and insights needed for success.

    Enquire now to begin your journey in game art and unlock career opportunities in the exciting world of gaming.

    LevelMaster
    Duration24 Months
    Hours980 Hrs.
    Softwares20 Softwares
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    Course Syllabus

    The Masters in Game Art is a specialized program designed to equip students with the technical and creative skills required to excel in the field of Game asset design and integration.

    During the course, students learn how to create compelling characters, environments, weapons, vehicles, and other game assets, utilizing various software tools such as Autodesk Maya, ZBrush, Substance Painter, and integration using Unity and Unreal engine. They also develop skills in storytelling, concept art, game design, and project management, which are essential for success in the industry.

     

    Module 1: Foundation 

    SoftwareHours
    Pre-Production (Sketching, concept art for game designs)60 hrs
    Photoshop (Photo editing and compositing)40 hrs
    3ds Max (3D software for gaming and assets)60 hrs
    Maya - Foundation (3D software for game asset)100 hrs
    Zbrush (Sculpting software)30 hrs
    Megascans (Fundamentals of Megascans)20 hrs
    Total320 hrs

    Module 2: Intermediate 

    SoftwareHours
    3ds Max (Game props and env modeling)50 hrs
    Maya (Detailed character modeling)100 hrs
    Houdini (Procedural modeling & game development toolkit)50 hrs
    Zbrush (Digital sculpting tool)40 hrs
    Substance Painter (Incredibly powerful 3D painting tool)40 hrs
    Substance Designer (Incredibly powerful 3D painting tool)30 hrs
    Marvelous Designer (Advanced cloth designer tool)20 hrs
    Marmoset Toolbag (Realtime rendering and texture baking tool)10 hrs
    Total340 hrs

    Module 3: Masters + Portfolio Development 

    SoftwareHours
    Topogun (Advanced retopology software)10 hrs
    Speed Tree for games (Creating high detailed vegetation for games)10 hrs
    Spark AR, VR (Augmented reality platform to create games AR effects for mobile cameras)10 hrs
    Mari (High-resolution advanced texture painting)30 hrs
    Unity Engine (Asset integration game engine)100 hrs
    Unreal Engine (Game development platform)160 hrs
    Total320 hrs