Integrated B.Voc in Media Graphics and Animation (offered by Silver Oak University)
Eligibility - 10th Grade | 60 Months
4.8 (451)
600+ Followers
+19 More Softwares
- Real-World Project Experience
- High Placement Support
- Flexible Learning Modes (Online & Offline)
- Access to State-of-the-Art Facilities
- Global Networking Opportunities
- Personalized Career Guidance and Portfolio Development
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ABOUT FRAMEBOXX
Frameboxx Best Animation VFX & Gaming Institute in Thane & Vashi
Embark on a creative journey with our all-encompassing training programs in Gaming, Animation, VFX, Graphics, and Web Design. Our institute offers hands-on experience with the latest tools and techniques, guided by industry experts, to help you build a solid foundation in digital arts. From crafting immersive video games and stunning animations to designing visually compelling graphics and user-friendly websites, our courses are tailored to equip you with the skills needed to thrive in today's competitive digital landscape. Join us to transform your passion into a rewarding career!
Industry Endorsed Curriculum
Advance Training Techniques
Highly Experienced Faculties
Get 100% Placement Assistance by enrolling in Integrated B.Voc in Media Graphics and Animation (offered by Silver Oak University)
- Job Assistance
- 3000+ Companies Tie-Ups
Course Highlights
Experiential Learning
Advance Curriculum
25 + Plus assignments
Classroom /virtual access
100% Practical training
Live case study
100% Placement Assistance
Extended Time Access (ETA)
Industry Professionals as Faculty
Top Recruiting Companies
About This Course
The MPAV: 3D Asset Creation program is a comprehensive training course spanning 960 hours over 24 months, meticulously crafted to equip aspiring 3D artists with technical skills and creative insights essential for excelling in 3D asset creation. Offered by Frameboxx, one of the best institutes for Animation, VFX, and Gaming in Thane and Vashi, this course is perfect for individuals looking to break into high-demand fields like films, television, gaming, advertising, and e-learning, where 3D assets are crucial.
This program emphasizes both foundational and advanced aspects of 3D modeling and texturing, with modules tailored for applications across different media. Students will gain mastery over industry-standard tools and learn to create high-quality models and textures that meet the rigorous standards of today’s multimedia industries.
What You Will Learn
The MPAV course dives deeply into key areas of 3D asset creation:
Aesthetic Understanding: The program begins with an introduction to the principles of aesthetics, a critical skill for creating designs that are not only visually appealing but also functional. Students learn how to balance form and function to craft stunning 3D assets.
Anatomy and Muscle Structure: For realistic character and creature modeling, a solid understanding of anatomy and muscle structure is essential. This module covers detailed anatomy to help students design believable and proportionate human and creature models.
Prop and Environment Modeling: This aspect of the program focuses on prop, background, and environment modeling. Students learn to create various 3D elements, including furniture, landscapes, and interiors, as well as automotive models, all of which play an important role in both games and films.
Character and Creature Modeling: Students delve into the intricacies of character and creature modeling, creating lifelike humans, animals, and fantastical creatures. This segment develops skills to craft models that are not only proportionate but also capable of conveying emotion and motion in animation projects.
Advanced Texturing Techniques: To produce polished final products, students explore high-end texturing techniques. This part of the course covers everything from UV mapping to creating photorealistic textures that enhance the look and feel of models, achieving a professional standard.
Look Development: Students will also work on look development, creating cohesive and compelling visual styles. Look development is essential to maintain consistency across a project’s environments, products, and character appearances, lending an immersive quality to the final outcome.
Career Opportunities After Completion
Upon completing the MPAV program, students can embark on careers across various 3D asset creation roles, working on high-profile projects in Indian and international markets. Here are some promising job roles:
3D Character Modeler: Design lifelike and animated characters for games, movies, and digital media. Character modelers are pivotal in breathing life into characters, making them relatable and memorable to audiences.
3D Prop and Environment Modeler: Work on crafting the world around characters, from props to full environments. Environment modeling plays a vital role in establishing the setting for animated films, games, and advertisements.
3D Vehicle Modeler: Create vehicles, from realistic automobiles to fictional designs, that add depth to scenes and storytelling, particularly in games and films that demand a high level of detail.
3D Texturing Artist: Specialize in adding textures to 3D models to achieve a rich, realistic surface. Texturing artists are essential for creating the right mood and appearance, giving life and realism to 3D assets.
Why Choose This Course?
The MPAV: 3D Asset Creation course provides a solid foundation and advanced training to prepare students for diverse, high-demand roles. This program stands out due to its rigorous curriculum, hands-on training, and the breadth of industry-standard software covered—totaling 21 different software tools widely used across the 3D asset creation landscape. With real-world projects and insights from industry professionals, students gain practical experience and the confidence to excel in their careers.
Enquire now to learn more and begin your journey in 3D asset creation with Frameboxx, and unlock career possibilities in dynamic industries worldwide.
Level | Master |
Duration | 24 Months |
Hours | 960 Hrs. |
Softwares | 21 Softwares |
Course Syllabus
The MPAV: 3D Asset Creation course offers a structured, 24-month syllabus designed to equip students with comprehensive skills across foundational, intermediate, and advanced levels. Starting with the essentials of pre-production, sketching, and storyboarding, students progressively build expertise in 3D modeling, texturing, lighting, and look development. Through training on 21 industry-standard software tools, such as Maya, Substance Painter, and ZBrush, the program emphasizes real-world applications, including character, prop, environment, and vehicle modeling. The course concludes with advanced portfolio development, ensuring students leave with a polished showcase of their skills and hands-on experience across key areas of 3D asset creation.
Foundation
Softwares | Hours |
---|---|
Pre-Production (Sketching and Storyboarding) | 60 hrs |
Photoshop (Photo editing and compositing) | 40 hrs |
3ds Max - Introduction (3D software and gaming, architecture and assets) | 50 hrs |
Maya - Foundation (Advanced 3D software for movies, series, and visual effects) | 220 hrs |
After Effects (Visual effects, motion graphics, and compositing) | 70 hrs |
Premiere Pro (Video editing and effects) | 30 hrs |
Adobe Audition (Sound editing and effects) | 10 hrs |
Total | 480 hrs |
Intermediate
Softwares | Hours | |
---|---|---|
Maya (Product/ stylized props/ vehicles/ env/ toon character/ semi real character Modeling) | 80 hrs. | |
Maya (Texturing) | 20 hrs. | |
Substance Painter (Incredibly powerful 3D painting tool) | 40 hrs. | |
Zbrush (Digital sculpting tool) | 40 hrs. | |
Katana (Powerful tool for look development and lighting) | 40 hrs. | |
Arnold (Lighting & look development) | 20 hrs. | |
Total | 240 hrs. |
Masters + Portfolio Development
Softwares | Hours | |
---|---|---|
Maya (Powerful 3D software for movies, series and visual effects) | 80 hrs. | |
Marvelous Designer (Creating colth simulation) | 20 hrs. | |
Maya (Advanced texturing) | 20 hrs. | |
Substance Designer (Incredibly powerful 3d painting tool) | 40 hrs. | |
Mari (High-resolution digital 3D texture painting) | 30 hrs. | |
Zbrush (Advanced digital sculpting tools) | 24 hrs. | |
Arnold (Advanced tool for lighting & look development) | 16 hrs. | |
Nuke (Advanced node base compositing software) | 10 hrs. | |
Total | 240 hrs. |