Future Technologies : Virtual Reality

132 Hours (Training + Practical) | 5 Months

4.5  (1038)

4.5  (1038)

 +3 More Softwares

Please enable JavaScript in your browser to complete this form.

ABOUT FRAMEBOXX

Frameboxx Best Animation VFX & Gaming Institute in Thane & Vashi

Embark on a creative journey with our all-encompassing training programs in Gaming, Animation, VFX, Graphics, and Web Design. Our institute offers hands-on experience with the latest tools and techniques, guided by industry experts, to help you build a solid foundation in digital arts. From crafting immersive video games and stunning animations to designing visually compelling graphics and user-friendly websites, our courses are tailored to equip you with the skills needed to thrive in today's competitive digital landscape. Join us to transform your passion into a rewarding career!

Industry Endorsed Curriculum

Advance Training Techniques

Highly Experienced Faculties

Get 100% Placement Assistance by enrolling in Future Technologies : Virtual Reality Course

Course Highlights

Experiential Learning

Advance Curriculum

25 + Plus assignments

Classroom /virtual access

100% Practical training

Live case study

100% Placement Assistance

Extended Time Access (ETA)

Industry Professionals as Faculty

Top Recruiting Companies

About This Course

The Expert in Virtual Reality program is a comprehensive 5-month course designed to immerse students in the world of VR technology and application development. Offering a total of 132 hours of hands-on training, this course equips learners with the essential skills needed to create interactive and immersive VR experiences. Ideal for professionals and enthusiasts, it covers key software tools like Photoshop, 3ds Max, Unity, and Substance Painter, focusing on VR-specific asset creation, storyboarding, rigging, animation, and application building.

Prerequisites:

  1. Student Should be familiar with one of the image editing tool (Adobe Photoshop}.
  2. Should have understanding of 3D.
  3. Student Should have basic knowledge of C#.

What You Will Learn

  • Introduction to VR and 2D/3D Graphics: Students will understand the fundamentals of Virtual Reality and learn to create and optimize 2D and 3D assets using industry-standard tools such as Photoshop and 3ds Max.
  • Essentials of Storyboarding: Learn the importance of storyboarding in VR applications, helping students design engaging and interactive narratives.
  • Rigging and Animation: Students will master the art of rigging and animating 3D models specifically for VR, bringing virtual environments and characters to life.
  • VR Application Building and Unity: In-depth learning of Unity, the go-to platform for VR applications, including how to create and optimize VR training simulators and standalone applications.
  • Publishing to VR Platforms: Learn the technical aspects of publishing and distributing your VR applications, making your creations accessible on a variety of VR platforms.

Career Opportunities After Completion

  • Architectural Visualization: Design and visualize architectural projects in immersive VR environments.
  • Product Visualization: Create detailed VR representations of products for marketing or prototyping purposes.
  • Software Developer/Manager: Develop and manage VR applications across various industries.
  • Gameplay & Tools Engineer: Specialize in the development of interactive VR games and tools for developers.
  • Simulation Artist: Design realistic simulations for training or entertainment purposes.

Why Choose This Course?

The Expert in Virtual Reality course offers an industry-relevant curriculum with hands-on training in 7 essential software tools used across VR development. With a focus on practical application and real-world projects, students will gain the skills needed to build and optimize VR experiences. Whether you want to create immersive games, applications, or simulations, this course provides the foundation and expertise to succeed in the expanding VR industry.

Enquire now to learn more and begin your journey in Virtuak Reality with Frameboxx, and unlock career possibilities in dynamic industries worldwide.

LevelExpert
Duration05 Months
Hours132 Hrs.
Softwares07 Softwares
Please enable JavaScript in your browser to complete this form.

Course Syllabus

The MPAV: 3D Asset Creation course offers a structured, 24-month syllabus designed to equip students with comprehensive skills across foundational, intermediate, and advanced levels. Starting with the essentials of pre-production, sketching, and storyboarding, students progressively build expertise in 3D modeling, texturing, lighting, and look development. Through training on 21 industry-standard software tools, such as Maya, Substance Painter, and ZBrush, the program emphasizes real-world applications, including character, prop, environment, and vehicle modeling. The course concludes with advanced portfolio development, ensuring students leave with a polished showcase of their skills and hands-on experience across key areas of 3D asset creation.

Foundation

SoftwaresHours
Pre-Production (Sketching and Storyboarding)60 hrs
Photoshop (Photo editing and compositing)40 hrs
3ds Max - Introduction (3D software and gaming, architecture and assets)50 hrs
Maya - Foundation (Advanced 3D software for movies, series, and visual effects)220 hrs
After Effects (Visual effects, motion graphics, and compositing)70 hrs
Premiere Pro (Video editing and effects)30 hrs
Adobe Audition (Sound editing and effects)10 hrs
Total480 hrs

Intermediate

Softwares

Hours

Maya (Product/ stylized props/ vehicles/ env/ toon character/ semi real character Modeling)80 hrs.

Maya (Texturing)

20 hrs.
Substance Painter (Incredibly powerful 3D painting tool)40 hrs.
Zbrush (Digital sculpting tool)40 hrs.
Katana (Powerful tool for look development and lighting)40 hrs.
Arnold (Lighting & look development)20 hrs.
 Total 240 hrs.

Masters + Portfolio Development

Softwares

Hours

 Maya (Powerful 3D software for movies, series and visual effects)80 hrs.
 

Marvelous Designer (Creating colth simulation)

20 hrs.
 Maya (Advanced texturing)20 hrs.
 Substance Designer (Incredibly powerful 3d painting tool)40 hrs.
 Mari (High-resolution digital 3D texture painting)30 hrs.
 Zbrush (Advanced digital sculpting tools)24 hrs.
 Arnold (Advanced tool for lighting & look development)16 hrs.
 Nuke (Advanced node base compositing software)10 hrs.
 Total 240 hrs.