MASTER CLASS: CONCEPT OF PROCEDURAL TEXTURING USING SUBSTANCE DESIGNER Whether you are a professional or a student, you must be listening to a lot about the procedural pipeline of creating Assets for Games, Films, and Digital Artworks. Substance Designer is one of the first softwares which was developed completely around the procedural texturing pipeline. Due [...]
ARCHITECTURAL VISUALIZATION IN 3DS MAX AND V-RAY The field of Architecture where Visualization is one of the key aspects while presenting a construction floor plan, the use of Animation has started increasing. Architects who used to present 2D floor plans to visualize how the final construction would look like, today they have started using 3D [...]